
Summary
Tactical Escape is a project started in 2024. It aims at interactive experience from the borderline of escape room and outdoor game. Players are met with engaging storyline with quests that utilize both simple „pen and paper” challenges as well as complex Arduino based puzzles.
We’ve succesfully managed to launch the event in 2024 and continued the development of the game based on our learnings throughout the following months.
Objective
Objective
Design the quests and challenges that players will encounter during the game. Create physical props based on Arduino that will be used by the players during gamplay
Solution
I’ve started the design of the game by researching the provided location. The game took place in scenic surroundings of Zagórze Śląskie, a mountain village next to Jezioro Bystrzyckie. After careful examination of a map and estimating the optimal size of the game (+/- 3 hours), I’ve embarked on a trip to run an early test of a trail.
During that test I’ve marked all POI that were distinctive enough to serve as a space for a puzzle or NPC interaction (through the radio or in person). Now equipped with a full game level I was ready to start desigining the quests.
I’ve came up with following tasks
„Setting up the antenna”
Hazard briefcase transport
Led the design of a new product from concept to launch across a 3-month production cycle.